AUTODESK INC.

History

YearDetail
1982 The company was founded by John Walker in April 1982 and is headquartered in San Rafael, California.
2021 The company acquired Innovyze, an intelligent water infrastructure modeling and simulation technology provider, for $1 billion to create a more straightforward path to a more sustainable and digitized water industry.
2021 The company acquired Upchain, a provider of instant-on, cloud-based product lifecycle management (PLM) and product data management (PDM) solutions, to deliver the software platform for design and manufacturing and create more value for customers by removing collaboration barriers and increasing efficiency and resiliency.
2021 Weta Digital partnered with Autodesk to bring their advanced technology and creative production process to artists around the globe through WetaM, the industry’s first 3D visual effects pipeline available as a cloud service.
2021 Autodesk acquired ProEst, a cloud-based estimating solution, to integrate It with Autodesk Construction Cloud, a comprehensive construction management platform connecting teams, data, and workflows across the entire building lifecycle.
2022 The company acquired Moxion, the New Zealand-based developer of a powerful, cloud-based platform for digital dailies, to expand Autodesk’s cloud platform for Media and Entertainment upstream.
2022 The company acquired The Wild, an Extended Reality (XR) solutions provider for immersive and collaborative workspaces, to provide enterprise services for companies working on the metaverse.
2023 The company partnered with Esri, the provider of Geographic Information System (GIS) software, to combine Building Information Modeling (BIM) with GIS to produce customer results.
2023 Pixar, Adobe, Apple, Autodesk, and NVIDIA collaborated for OpenUSD (AOUSD) to promote the standardization, development, evolution, and growth of Pixar’s Universal Scene Description technology.
2024 The company acquired Wonder Dynamics, the makers of Wonder Studio, to offer cloud-based AI technology to empower more artists to create more 3D content across the media and entertainment industries.